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1. Jackdaw?!? Seriously? - in EVE General Discussion [original thread]
Specia1 K wrote: Oohboy, the name is seriously underwhelming. Couldn't you have called it the SHRIKE, or TERCEL , or even the Peregrine? Lookout, its muh Jackdaw... Oh god no; anything but Tercel. Toyota Tercel
- by Creiger Rykov - at 2015.04.22 23:42:21
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2. disconnect - in EVE General Discussion [original thread]
East coast US; was in a mission; ship's probably dead now.
- by Creiger Rykov - at 2013.12.21 23:36:00
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3. WTB 1x 60day gtc for 1.1 bil - in Timecode Bazaar [original thread]
Sent
- by Creiger Rykov - at 2013.10.16 04:37:00
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4. Sticky:Sanctuary Image Contest Submission Thread Week 2 - in Live Events Discussion [original thread]
Here we go for Week 2: http://imgur.com/a/cIe76#0 *Edit: Also, does anyone know if the rewards are being checked as they go for validity, or is it just going to be a case of all 3 weeks are checked at the end and if it's good it's good and if i...
- by Creiger Rykov - at 2013.07.13 08:27:00
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5. Sticky:Sanctuary Image Contest Submission Thread Week 1 - in Live Events Discussion [original thread]
Here we are: http://imgur.com/a/w6K4e#0
- by Creiger Rykov - at 2013.07.04 21:37:00
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6. WTS 1 60day GTC x 690mil *online now* - in Timecode Bazaar [original thread]
Edited by: Creiger Rykov on 30/10/2010 04:01:34 Sent; thank ya, sir. :)
- by Creiger Rykov - at 2010.10.30 04:00:00
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7. WTS 1 60day GTC x 690mil *online now* - in Timecode Bazaar [original thread]
Edited by: Creiger Rykov on 30/10/2010 03:57:18 Sending nigh-immediately.
- by Creiger Rykov - at 2010.10.30 03:51:00
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8. New Dev Blog: PLEX for GOOD: Pakistan - in EVE Information Portal [original thread]
Not to be a killjoy, but technically isn't this a mass EULA violation in every way? I mean yea, good cause, but it's still taking game currency and converting it to real-world currency, regardless of the intent.
- by Creiger Rykov - at 2010.09.21 21:39:00
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9. Standing reset due to Addon? - in Player Features and Ideas Discussion [original thread]
I think the datacenter would work. Just make it so it requires a few tags from every Empire faction.
- by Creiger Rykov - at 2009.09.15 11:57:00
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10. What big skill are you waiting to get done - in Skill Discussions [original thread]
I finally have Tactical Shield Manipulation hitting 5 way early Saturday morning, and after that it's about 24 days for Advanced Weapon Upgrades 5.
- by Creiger Rykov - at 2009.09.10 19:49:00
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11. Sig radius rigs - in Player Features and Ideas Discussion [original thread]
I think the 15/10 is actually a really good idea, and the reasoning makes sense too. The T2 version could just be 20/10.
- by Creiger Rykov - at 2009.09.10 19:34:00
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12. T3's for wormhole exploration new defense subsystem idea - in Player Features and Ideas Discussion [original thread]
Edited by: Creiger Rykov on 29/07/2009 03:56:37 Originally by: Gallente Citizen2515145 Are you guys serious? Too small? Small Amarr Control Tower has 2000m3 volume, and is 1,000,000 Kg's. A Tengu base unit is 92,000(5,000)m3 volume, an...
- by Creiger Rykov - at 2009.07.29 03:54:00
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13. make missions steal-able - in Player Features and Ideas Discussion [original thread]
If this was implemented I think whoever isn't in the original pilot's fleet should be auto-flagged upon entering the zone/activating the acceleration gate.
- by Creiger Rykov - at 2009.07.28 19:58:00
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14. Add some minigames in the game (Poker/Roulette/blackjack..etc,) - in Player Features and Ideas Discussion [original thread]
Originally by: Paul Clavet Originally by: Creiger Rykov It's been suggested before and they can't do it due to gambling laws; even if it isn't using real money. What? This isn't even remotely true. Wanna bet? (lol)
- by Creiger Rykov - at 2009.07.28 19:48:00
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15. Add some minigames in the game (Poker/Roulette/blackjack..etc,) - in Player Features and Ideas Discussion [original thread]
It's been suggested before and they can't do it due to gambling laws; even if it isn't using real money.
- by Creiger Rykov - at 2009.07.28 19:35:00
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16. Subscription time remaining at login - in Player Features and Ideas Discussion [original thread]
Definitely supported.
- by Creiger Rykov - at 2009.07.28 15:00:00
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17. T3's for wormhole exploration new defense subsystem idea - in Player Features and Ideas Discussion [original thread]
Because it's only a dinky little cruiser. O_o
- by Creiger Rykov - at 2009.07.28 14:40:00
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18. Wormhole Regen Ship? - in Player Features and Ideas Discussion [original thread]
I think maybe using strontium through a module to reinforce the wormhole's mass transfer up to its limit could work, but I do still think they should decay and reform elsewhere with time. That was the major thing as to why wormhole's were put in.
- by Creiger Rykov - at 2009.07.27 21:18:00
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19. question ? can I what my skills are without activating my accounts - in Skill Discussions [original thread]
Originally by: Washell Olivaw Originally by: Creiger Rykov Can't you just log into Can't log into an inactive account. It's kind of the meaning of inactive. Well I thought it would at least let you log into the character pa...
- by Creiger Rykov - at 2009.07.27 12:10:00
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20. Autopilot Indicator - in Player Features and Ideas Discussion [original thread]
Originally by: Ydyp Ieva you know you can put that control UI on the upper side now as well? Or drag it fully to the right/left side of the screen? In which it only takes away the lower 50%. Or are you running on 640x380 or something. As I...
- by Creiger Rykov - at 2009.07.27 11:45:00
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